It is no wonder that there is an anarchist counterculture there. I find anarchism to be really disturbing in general, but in the context of Germany, it might make a lot more sense.
But its normal, and good, that technologal progress creates, and destroys some jobs.
Imagin a cheap, 100% reliable, self driving car would be released. Death from Traffic incidence fall by orders of magnitude
Would you argue it didnt benefit humanity, because taxi/bus drivers are nolonger required
I'm actually a AI optimist. I think it'd be great to have everybody getting around in self driving vehicles.
If all that AI brought resulted in just taxi/bus drivers being phased out of their jobs in a thoughtful way, then that would be more manageable at the society level. But we're talking about almost all sectors of the economy.
If the magnitude of changes that OpenAI and Athropic believe will be delivered with increasingly powerful AI (and robotics) comes in a time frame that significantly worsens a large proportion of people's lives, this is a different situation. Can super powerful AI not be developed in a way that minimizes such disruption?
lol right. The nonchalance in referring to taxi/bus driver jobs.
Remember when we all said it's a good thing when the coal mining jobs are going away and that they should all just learn to code? Maybe a little more of that energy right now.
> If the magnitude of changes that OpenAI and Athropic believe will be delivered with increasingly powerful AI (and robotics) comes in a time frame that significantly worsens a large proportion of people's lives, this is a different situation. Can super powerful AI not be developed in a way that minimizes such disruption?
It cannot. The problem is that everything gets automated, so there's nowhere for people to "transition" to.
More fundamentally, the problem is that capitalism is simply incompatible with this. Specifically: capitalism is a system of property rights which in the long run always results in concentration of capital in a few hands. What made it tolerable so far is that capital cannot produce wealth by itself - you need people to use it to that end. Which in turn means that you need to pay for labor, at least enough for it to sustain itself. So even if you pocket most of the wealth that is generated in the process, the workers still get the crumbs at least.
AI is not like automation in the past because its end goal is doing everything that humans can do. Taken to its logical conclusion, you get capital that doesn't need labor at all: those who own the robots live in a personal post-scarcity utopia, everyone else starves. A slightly better case is when everyone else gets a meager pension, just high enough that people have something to lose and don't try to burn everything down - this is why you hear so much about UBI from the likes of Sam Altman (this isn't to say that UBI is inherently a bad thing! but make no mistake, what they actually want would look a lot more like The Expanse and a lot less like The Culture). It "minimizes disruption" in a sense that there are no riots, and it might even be a material improvement for a lot of the globe, but it sure isn't an improvement for most people living in developed countries today.
So I would argue that, if anything, we need more disruption here, not less. All the way to the top.
This one is a fair point... if all the characters have distinctive names then NPC can plausibly become aware that it is a character in that game and spoil things. I don't know how to stop that, short of training a clean model from scratch, but that seems a bit much for a game.
I mean if your talking about packets, your already one abstraction over the real data Transmission, in wich is noisy. So bits can randomly flip, noise could be interpreted as bits, and bits could get lost.
A much larger blast radius
Imagin i wanted to vibecode a claw machine.
I might need a function called openClaw() to release the item.
Perhaps im a huge microsoft fan, and use c#
Now its OpenClaw()
And suddenly, unexplainably my bill would skyrocket?
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