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I started with AppleSoft basic around 10 years old. It was fairly simple to achieve "stuff". But if your dream was videogames (and when you're 10 years old, well, you see :-)), then you ended up in front of the assembler/machine code wall. And there your dreams vanished (or you were crazy enough to learn by yourself and books).

So I think Pico8 or Scratch are cool in the sense that they give you an environment to start programming. But OTOH, if what you look after is AAA games, then you'll soon be confronted to a brand new wall, ie : DirectX, GPU, C++ whatever. Now I rememeber of Processing which is cool too.



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