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Is it related to Microsoft's Photosynth v3? https://photosynth.net/preview


The same people, at least Johannes Kopf and Richard Szeliski, were on both projects. So I wouldn't be surprised if there is some overlap in techniques. But Photosynth (and Microsoft's first hyperlapse research) is focused on making a 3D model using pieces of photos to recreate a scene, while the new Hyperlapse app just picks frames from a video.


If you read the detailed technology link posted elsewhere in the HN comments, you can see that this is a different manifestation of the same technology. They are calculating the camera position individually for each frame, then mapping a new (smoother) POV through the scene and re-rendering appropriately. The frames in the final video may include data from more than one source frame so that the POV can pan smoothly without cropping.


That's the older version that I mentioned. This is the link for the new realtime version: http://research.microsoft.com/en-us/um/redmond/projects/hype...

We develop a dynamic programming algorithm, inspired by dynamic-time-warping (DTW) algorithms, that selects frames from the input video that both best match a desired target speed-up and result in the smoothest possible camera motion in the resulting hyperlapse video. Once an optimal set of frames is selected, our method performs 2D video stabilization to create a smoothed camera path from which we render the resulting hyper-lapse.




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